iTycoon

* A geo-location game for the iPhone.
* Buying and Selling real-world locations with virtual money.
* Based on exploration of your urban environment and cooperation with other players.
* Varying levels of commitment, based on the time allowance of the player.
* Business model based on cooperation with real world establishments and advertising.
* A suitable platform for educational, touristic and promotional activity.

We propose the making of a geo-based game application which will allow turning any urban environment into a fully enabled game play zone. The players will travel the city, purchasing streets and real estate, forming groups for greater buying power and more enjoyable play. With the GPS-enabled platform of iPhone 3G, we see a unique opportunity for creating an iPhone based pervasive location-based game, featuring several levels of possible involvement and thus suitable for people with no gaming experience whatsoever. Furthermore, its design, focused on urban exploration, socialization and purchasing allows previously uninterested users to try and take part.
While others in the field of mobile gaming tend to focus on hardcore gamer audiences and on adapting the most successful video games into mobile formats, we intend to design an easy access game directly for the iPhone.

http://www.itycoonproject.com/2008/09/17/alex-explains-the-itycoons-feat...

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